Houdini FX ProjectsMy full thought process about my full CG sequence from my reel
In this post, I will share my thought process and how I approached creating the sequence from Secret Level: Warhammer 40K

Professional Focus
My work sits between engineering logic and visual storytelling: procedural setups, art-directable simulations, environment systems, rendering, and compositing that serve the final frame.
Read the bioHoudini FX and procedural simulation systems
Product visualization, VFX
Rendering, lookdev, Solaris/USD, Karma, Arnold
Compositing, AI-driven tools, pipeline thinking
Featured Notes
Houdini FX ProjectsIn this post, I will share my thought process and how I approached creating the sequence from Secret Level: Warhammer 40K
Houdini ToolsA Houdini Python tool that automatically generates shader networks and materials from user-selected texture sets, designed to reduce manual material setup time in production workflows significantly.
Houdini ToolsA Houdini HDA that creates a locator by matching the transform values of the selected point, edge, or polygon. It works similarly to the locator function in Maya.